Sony’s really trying to get the hype train rolling for its upcoming PlayStation 5 console, by showing off what the console looks like inside and how the interface looks. Now there’s another feature incoming that might just make the PlayStation 5 the one to buy (assuming you haven’t made your choice already) — that would be game-specific cooling profiles for the PS5.
The PlayStation 5 just got cooler
You see, the console will monitor heat using several internal sensors (one hosted by the APU, or Accelerated Processing Unit, and another three in the motherboard). The highest detected temperature is used to tell that oversized fan how fast to spin. But Sony’s also getting a little clever about it — the APU will track data from various games.
In order, according to Sony’s Yasuhiro Ootori, to making the PlayStation 5’s fan more effective over time. “Various games will be released in the future, and data on the APU’s behavior in each game will be collected. We have a plan to optimize the fan control based on this data,” said Ootori. If a specific game pushes the console a little harder than the fan’s software-programmed limitations would like, Sony could drop in updates that’ll speed that fan right the hell up, giving you different cooling options for different games.
Which, before you ask, might make your console sound like it’s taxiing down a runway in preparation for takeoff. But it might also keep your console cool and your frame-rates steady. And that’s always worth a little extra noise. But when to expect the feature? That’s not known — the games needed to create the feature haven’t released and the data has yet to be collected. Some time after launch is the best we can do right now — if it even turns up at all.