Cyberpunk 2077 has been delayed once again

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No-one likes a delay but sometimes, it’s better to wait a little longer for something that ends up being better than it would have been. Delays are wildly disappointing, especially when they come knocking for one of the most anticipated games of the year. Such is the case with CD Projekt Red’s Cyberpunk 2077, arguably one of the biggest releases of this console generation. Although at this point, one has to wonder if it wouldn’t just be worth waiting to get it on next-gen hardware.

CDPR got out there and announced that Cyberpunk 2077, their biggest release since The Witcher 3: The Wild Hunt, has been pushed back to a 19 November release date. While the sci-fi role-playing game was initially slated for release on 17 September, it seems that the product needs a few extra layers of polish and bug-squashing to meet the incredibly high standard CDPR has set for their games.

The tweet put out by CD Projekt Red confirms that Cyberpunk 2077 is technically finished in terms of content production. The game’s world, quests, cutscenes and every little doohickey and gadget are finished and finalised. The problem is that the scale of the world is so massive that more bugs and gameplay balance issues have cropped up over the last few months that the team needs more time to properly iron out all the bumps and kinks.

Having said that, some select journalists will be getting their hands on the game soon as preview builds are currently being prepared to launch after Night City Wire, a promotional showcase of the game, airs on 25 June.

(Source: The Verge)

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I completed a Masters Degree just so someone might take my opinions seriously one day. Also writes about video games over at Critical Hit.

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