Some years ago, tired of scrolling through Netflix in search of something we hadn’t seen yet, I suggested to my partner that we play a video game instead. Not the gaming type, she wasn’t too keen on the idea, but I promised something where she didn’t have to “aimlessly collect things”. The game we played was Dear Esther, which is part of the burgeoning trend in “literary video games”
Trending
- MTN enhances network capacity in “tourism hotspots” for the holidays
- Samsung’s SOS+ service finally reaches the company’s latest devices in SA
- Sol Shogunate stylishly set to put samurai into space
- Diesel set for major fuel price decrease in 2026
- Lenovo’s Legion Pro Rollable could put an expanding laptop display on gamers’ desks in 2026
- Google enters the smart glasses race in 2026 as it looks to challenge Meta
- Uber Intelligence will let brands target ads using your “real-world behavior”
- Social media, not gaming, tied to rising attention problems in teens, new study finds

