Some years ago, tired of scrolling through Netflix in search of something we hadn’t seen yet, I suggested to my partner that we play a video game instead. Not the gaming type, she wasn’t too keen on the idea, but I promised something where she didn’t have to “aimlessly collect things”. The game we played was Dear Esther, which is part of the burgeoning trend in “literary video games”
Trending
- May’s petrol price outlook improves, but diesel drivers are still in for a shock
- Xpeng believes it will have its flying cars in the air by 2027
- Oppo’s new Watch X3 Mini trims the fat, keeps the brains
- Sony’s ping-pong robot, Ace, serves up a beating for expert human players
- Did NASA’s Curiosity rover find signs of ancient life on Mars? An astrobiologist explains how we determine ‘life’
- See it true with AI: The HUAWEI Mate 80 Pro makes every moment effortless
- 3 Reasons to Buy – Samsung Galaxy S26 Ultra
- Eskom says South Africa can look forward to a load shedding-free winter

