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	<title>Demon&#039;s Souls Archives - Stuff South Africa</title>
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		<title>Demon&#8217;s Souls Review &#8211; Right about now, From Soul Brother</title>
		<link>https://stuff.co.za/2020/11/23/demons-souls-review-from-soul-brother-2/</link>
		
		<dc:creator><![CDATA[Brad Lang]]></dc:creator>
		<pubDate>Mon, 23 Nov 2020 10:11:39 +0000</pubDate>
				<category><![CDATA[Game Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Bluepoint Games]]></category>
		<category><![CDATA[Demon's Souls]]></category>
		<category><![CDATA[featured]]></category>
		<category><![CDATA[Launch game]]></category>
		<category><![CDATA[PlayStation 5]]></category>
		<category><![CDATA[Sony]]></category>
		<guid isPermaLink="false">https://stuff.co.za2020/11/23/demons-souls-review-from-soul-brother-2/</guid>

					<description><![CDATA[<p>When it was confirmed that the remake of Demon&#8217;s Souls was to be a launch title for the PlayStation 5, I&#8217;d admit that I was confused. You&#8217;d think that Sony would want to be put their best foot forward with their new console and launch with games that are&#8230; accessible. That&#8217;s why Spider-Man: Miles Morales was a great launch [...]</p>
<p>The post <a href="https://stuff.co.za/2020/11/23/demons-souls-review-from-soul-brother-2/">Demon&#8217;s Souls Review &#8211; Right about now, From Soul Brother</a> appeared first on <a href="https://stuff.co.za">Stuff South Africa</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>When it was confirmed that the remake of <em>Demon&#8217;s Souls </em>was to be a launch title for the PlayStation 5, I&#8217;d admit that I was confused. You&#8217;d think that Sony would want to be put their best foot forward with their new console and launch with games that are&#8230; accessible. That&#8217;s why <em><a href="https://stuff.co.za/2020/11/20/marvels-spider-man-miles-morales-review/">Spider-Man: Miles Morales</a> </em>was a great launch game (beyond just being an excellent game) yet <em>Demon&#8217;s Souls </em>is known as being the progenitor of one of the most impenetrable franchises in all of gaming. For those of you not in loop, <em>Demon&#8217;s Souls </em>acting as From Software&#8217;s blueprint of the <em>Dark Souls </em>series, arguably one of the most brutally punishing and important series in the industry to this day.</p>
<p>Don&#8217;t get me wrong, a chance to play a fully remade <em>Demon&#8217;s Souls </em>was more than enough to get me excited. I adore the <em>Souls </em>games and unfortunately missed the original game back on the PS3 so the opportunity to actually play a version that looked like it had graphics was rather titillating. Yet I can also imagine those that might be apprehensive about making this their launch game. Fret not, fore I&#8217;m here to tell you that you needn&#8217;t worry about such trivialities because <em>Demon&#8217;s Souls </em>on PS5 is a monumental game, even if you have no affinity for <em>Souls </em>games.</p>
<h3><img fetchpriority="high" decoding="async" class="aligncenter wp-image-55156 size-large" src="http://stuff.co.za/wp-content/uploads/2021/09/Demons-Souls-PS5-Nexus-noscale.jpg" alt="Demon's Souls" width="1024" height="576" /></h3>
<h3>You got Demon&#8217;s Souls</h3>
<p>The weird thing about the remake of <em>Demon&#8217;s Souls </em>is that you probably already know a great deal about it. It&#8217;s difficult to speak to the quality of the remake without rehashing a lot of ground covered by years of think-pieces and opinion articles on how good the original game was. In theory, of course. <em>Demon&#8217;s Souls </em>on PS3 had some amazing ideas that laid the foundation for some excellent RPGs but mechanically&#8230; it kinda sucked to play. It ran terribly, controlled awkwardly and just made itself difficult not only by design but just by being painful to play.</p>
<p>That&#8217;s the significance of developing Bluepoint&#8217;s remake. While it doesn&#8217;t change any of what made the original game so unique and impressive at the time, it actually makes the game something you <em>want </em>to keep playing. Sure, a few new trinkets and a rather strange new secret door has been added, but the best part is how much better it feels to play. Controls are responsive and actually navigating the twisted, convoluted paths of Boletaria and beyond is no longer the main enemy of the game. Now players can actually admire the design of <em>Demon&#8217;s Souls </em>without being bogged down by continually walking into a hole because of your character&#8217;s exceptional stubborn attitude to walking.</p>
<h3><img decoding="async" class="aligncenter wp-image-55155 size-large" src="http://stuff.co.za/wp-content/uploads/2021/09/Demon_s_Souls_20201112201231.0.jpg" alt="" width="1024" height="576" /></h3>
<h3>Lookin&#8217; Good, Dying Better</h3>
<p>Yet while that&#8217;s an improvement that will probably only be noted by those that have played and enjoyed the original game, what&#8217;s an undeniably massive change (and probably the reason Sony wanted this game as a launch title) is how it looks. I&#8217;ve been writing about games for a while now and been playing them for even longer and I&#8217;ll confidently say that <em>Demon&#8217;s Souls </em>is the best looking game I&#8217;ve ever seen. From the new raytracing technology to the oodles or particle effects constantly dancing across the screen, it&#8217;s a miracle that the game is able to run as smoothly as it does will consistently impressing with gorgeous vistas and even more detailed character models and assets.</p>
<p>It sounds corny to say, but <em>Demon&#8217;s Souls </em>is the game that justified calling the PS5 &#8220;next-gen&#8221;. Let&#8217;s be honest here, the console has games that were designed purely to show off the graphical capabilities of the machine but don&#8217;t offer much in terms of gameplay. <em>Demon&#8217;s Souls </em>is able to both serve as that showpiece title but still function as an exceptional game divorced from how good it looks.</p>
<p>If you&#8217;re unfamiliar with the <em>Souls </em>franchise, the gameplay loop involves traversing a series of levels, killing dozens of smaller minions and eventually facing off against a boss at the end who&#8217;ll usually wipe the floor with your jugular. They&#8217;re brutal games, forcing players to reset to the beginning of a level upon death and robbing of them of their acquired souls, the currency used to level up and upgrade weapons. You&#8217;ll need to explore the environments, find some useful items and hopefully find a shorter path to the final boss which will require patience and a keen eye to eventually overcome. They&#8217;re some of the most satisfying games to beat and <em>Demon&#8217;s Souls </em>is no exception.</p>
<p><em>Demon&#8217;s Souls </em>is a game that&#8217;s easy to lose yourself in. There&#8217;s an addictive loop to pushing past your comfort zone and being a little risky to see what&#8217;s around the next corner. Sure, you could die but&#8230; what&#8217;s behind that fog gate? A loading limitation of the PS3 still holds up as an excellent way to build tension and prod a player&#8217;s curiosity. It&#8217;s a testament to how Bluepoint go about their remakes that they know what to leave in and what to remove. Word Tendency, a confusing and convoluted system in the PS3 version, has been replaced with a separate menu that handily breaks it down and communicates the necessary information so much more efficiently.</p>
<h3><img decoding="async" class="aligncenter wp-image-55154 size-large" src="http://stuff.co.za/wp-content/uploads/2021/09/k5BrowgBk7pAyNZzM2iQ5a.jpg" alt="" width="1024" height="576" /></h3>
<h3>Demon&#8217;s Souls Final Verdict</h3>
<p>In fact, that might just be the most impressive aspect of this remake. Bluepoint Games has managed to take what was previously the most inaccessible and difficult to understand <em>Souls </em>game transform it into the <em>most </em>welcoming. It&#8217;s not only a joy to play but an absolute visual spectacle that needs to be properly seen in all that 4K glory to truly be understood. While certainly not for everyone (bar how much more approachable it is, it can still be frustrating your first few attempts) <em>Demon&#8217;s Souls </em>stands out as a fantastic launch time and the even better game overall.</p>
<p>The post <a href="https://stuff.co.za/2020/11/23/demons-souls-review-from-soul-brother-2/">Demon&#8217;s Souls Review &#8211; Right about now, From Soul Brother</a> appeared first on <a href="https://stuff.co.za">Stuff South Africa</a>.</p>
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