In this week's Light Start, the Channel is crossed, AI takes on knitting, we indulge in some Console Wars (later), and check out some Little Monsters.
Today, discussions about lunar exploration have moved away from establishment of a permanent lunar base as a preliminary for extended exploration. Instead, there has been a significant advance in planning the construction of the Deep Space Gateway – a space station in orbit around the moon. This is an international project between a number of different space agencies.
Researchers have designed a “Multimodal Turing Test” to judge a machine’s appearance, movement, voice and what we call embodied artificial intelligence (EAI). This is a measure of how well artificial intelligence is integrated with a robotic body in order to expresses a personality.
Recycling satellites could provide not just raw materials for more construction in space, but a revenue stream to fund it. My research showed that an orbit 150 km further out that GEO Gateway Earth would have access to the whole of GEO. From there whole satellites could be taken by space drones into the floating recycling centre for a tune-up if needed.
The Japanese company has reached a new milestone for the PlayStation 4. That is, selling 100 million consoles over its lifetime. In doing so, Sony's knocked aside both Nintendo's Wii and its own PlayStation 2 for the time taken to achieve this target.
3D printing refers to a range of digital fabrication processes that build objects directly from computer models, without expensive tooling, in layers of material. Although 3D printing processes vary widely, including melting metal powder with lasers or hardening liquid plastic “ink” with ultraviolet light, most people tend to think of 3D printing desktop machines that melt spools of plastic.
Fertility awareness apps are being championed as a new approach to contraception. In reality, while the technology may be new, women have been predicting the fertile days in their menstrual cycles to prevent pregnancy for a very long time.
In many ways, advanced technology is inherently complicated: If users want devices that can do incredible things, they need to deal with the complexity required to deliver those services. But the interfaces designers create often make it difficult to manage that complexity well, which confuses and frustrates users, and may even drive some to give up in despair of ever getting the darn things to wo...[Read More]