We really hope you haven’t clicked on the video link first. Bethesda have revealed some gameplay for the upcoming Doom reboot, which is due to launch in 2016, and the results are… brutal. Really, really brutal. As in flying chunks of monster and limbs flying everywhere.
Still interested? Good. The violence is in keeping with the Doom series, but there’s more going on than just a damage model. There are some nasty takedowns, like splitting a demon in two using a chainsaw or that over-the-rail headstomp kill that we dearly hope forms part of Doom‘s multiplayer. There’s also an intriguing look at the weaponry on offer, when it’s not being used to completed decimate some of the ugliest enemies you’ve ever seen.
But there’s something that developer id Software calls SnapMap, which isn’t seen in this video. SnapMap is a simple level creator that will let players create their own mods. It simplifies the process considerably, so it should work just fine on the Xbox One and PlayStation 4 versions of Doom when it launches next year. The PC… has never had a problem with mods. Long story short? We can’t wait to start popping some heads in 2016.